Zynga and Softbank Corp. Launch Joint Venture to Accelerate Social Game Industry in Asia

Softbank Invests $150 Million in Zynga
SAN FRANCISCO & TOKYO–(Business Wire)–
Zynga and Softbank today announced a joint venture that will develop and
distribute social games across Japan. The new joint venture, Zynga Japan, brings
together leaders in social games and consumer technology to offer millions of
new users the ability to play social games anytime and anywhere. In conjunction
with today`s announcement, Softbank has completed a $150 million investment in
Zynga. With this agreement, Zynga and Softbank will tighten their relationship
as business partners.

The joint venture extends Zynga’s reach to a wider global audience and marks the
company’s first foray into the rapidly growing internet and mobile market in
Japan. Based in Tokyo, Zynga Japan will tap into Japan’s rich history of gaming
and leverage Softbank’s cutting edge mobile and Web technology to produce the
best social games in the market.

“Zynga is a leader in social games and I am delighted to partner with them to
introduce their social games to Japan,” said Masayoshi Son, chairman and CEO of
Softbank. “We share the same vision as Zynga in social games and look forward to
working together to create a social game powerhouse.”

“We’re excited to partner with Softbank to bring Zynga’s social games to Japan
and gain insights from the Japanese market,” said Mark Pincus, CEO and Founder
of Zynga. “As one of the most innovative technology companies in the world,
Softbank is bringing the mobile internet to consumers making the social web more
accessible to people everywhere.”

About Zynga

Zynga`s games include FarmVille, Treasure Isle, Zynga Poker, Mafia Wars,
YoVille, Café World, FishVille, PetVille and FrontierVille. Zynga games are
available on Facebook, MySpace and the iPhone. Through Zynga.org, Zynga players
have raised over $3 million for world social causes. Zynga is headquartered in
Potrero Hill in San Francisco. For more information, visit www.Zynga.com or
www.Zynga.org.

About Softbank

Softbank is a leading technology company connecting consumers through its
broadband infrastructure, fixed-line telecommunications, and mobile
communications services. Softbank has invested in overseas companies with high
potential to provide next generation services using the internet, including Oak
Pacific Interactive (which operates China’s largest SNS site) and Ustream, Inc.
(which is the operator of the Ustream.TV website), a broadcast platform offering
live video distribution service via the Internet (video streaming service). By
leveraging this investment in Zynga and through its other efforts, Softbank.
continuously aims to generate synergies among various content and services
within its group. For more information, visit http://www.softbank.co.jp/en/.

Zynga
Lisa Chan, 415-706-1834
lchan@zynga.com
or
Softbank
pr@softbank.co.jp

Copyright Business Wire 2010

Stick to the construction timetable, IOC urges Sochi

Organisers of the Sochi 2014 winter Olympics were urged on Thursday to keep up their construction pace as Europe’s largest building site is still a long way away from resembling an Olympic city.

Sochi, which won the Games in 2007 with the majority of its venues needed to be built from scratch, has pledged to start construction of every venue by the end of this year.

It has also got to build sufficient accommodation for visitors and working staff, the IOC said.

“We are happy to see the progress… mainly in the field of construction,” Gilbert Felli, the International Olympic Committee’s Games Executive Director told reporters.

“But this project is a huge project. The timing is always something we are scrutinising very carefully. We are happy with the deadlines but there is still a lot to do.

He said organisers must meet the volume of necessary accommodation for visitors, workers as well as athletes and officials while also moving more organisation staff from Moscow to Sochi “to be hands-on on the preparations.”

The IOC earlier on Thursday was briefed on the progress by Sochi Games chief Dmitry Chernyshenko who confirmed that an ally of Russia’s Prime Minister Vladimir Putin would become the new Russian Olympic chief.

Deputy Prime Minister Alexander Zhukov, the government’s point man for the Sochi Games preparations, will replace Leonid Tyagachyov, who resigned as Russian Olympic chief following the country’s worst ever showing at February’s Vancouver Olympics.

“Zhukov is the only candidate,” Chernyshenko told reporters, adding he would be appointed ROC chief on May 20 but would also remain as head of Sochi’s supervisory board.

“It is a unique model of a lack of conflict of interest,” Chernyshenko said.

(Editing by Justin Palmer; To query or comment on this story email sportsfeedback@thomsonreuters.com)

Bruins and Canadiens secure playoff berths

(Reuters) – The Boston Bruins and Montreal Canadiens sealed NHL playoff berths while the New Jersey Devils wrapped up the Atlantic Division title on Saturday’s penultimate day of the regular season.

Sports

Boston scored three short-handed goals in one minute and four seconds of the second period, an NHL record, to beat the Carolina Hurricanes 4-2 and clinch their third consecutive Eastern Conference playoff berth.

Daniel Paille, Blake Wheeler and Steve Begin scored as the Bruins became the first NHL team to collect three short-handed goals on the same penalty kill.

Montreal lost 4-3 to the Toronto Maple Leafs in overtime but the point they picked up sealed their spot in the postseason.

New Jersey routed the New York Islanders 7-1 to claim their ninth Atlantic Division crown.

The eight playoff-bound teams for the Western Conference have already been determined though the seedings could change after Sunday’s games.

(Reporting by Gene Cherry in Salvo, North Carolina; Editing by Peter Rutherford)

Wombats vie for mining comp honours

More than 40 student mining teams from across the world have converged on Kalgoorlie-Boulder for the annual International Collegiate Mining Competition.

The event, which started in the US, is held in Kalgoorlie every four years and starts at the Mining and Prospectors Hall of Fame today.

The Western Australia School of Mines’ team, the WASM Wombats, are seen as strong contenders after success at last year’s games.

The Wombats’ president and competition chairwoman, Pippa de Beaux, says there is a definite home team advantage.

“We know the the dirt that we’re marking and the gold pan dirt that we’re going to be swirling around in the pan,” she said.

“We’ve got our own rock drills, they’re completely opposite to the American ones so definitely an advantage having it here. Every time it’s been in Australia the Wombats have taken out each division and they actually took out the title game last year, so bit of pressure but that’s all good.”

Children’s hide-and-seek to revolutionize video gaming, police work

Washington, Sep 2 (ANI): Two University of Alberta researchers have found that children’s games like hide-and-seek could pave way for more realistic video games, and high-tech search-enhancing tools for the police.

Experimental psychologist Marcia Spetch and computer scientist Vadim Bulitko used their research to understand the reasoning and decision-making process involved in hiding and searching for objects.

They believe that it will lead to more realistic game environments, and even advanced search-enhancing tools for law enforcement.

The study focuses on a multi-phase study that involved adult participants searching for and hiding objects in a room in a virtual-reality setting resembling the real room’s dimensions.

The researchers found that people who were searching for objects tended to look in places closer to their starting location, whereas people tended to move farthest away from the starting point when hiding objects.

The hiders would disperse objects over a wider area to make them harder to find.

On role-reversal, this group provided the researchers with some interesting observations.

“People that had already hidden objects tended to move further away from the starting place consistent with where people normally hide objects. It was as though the hiding primed them into what kinds of locations things might be hidden in,” said Spetch.
Understanding peoples’ hiding behaviours and considering their motivations and other factors (time, stress, value of an object) would help researchers in mapping out and predicting ideal hiding spots in any given space.

Gamers would benefit directly from this knowledge, as it will allow programmers to hide objects in more interesting locations within a game, based on peoples’ real-life search strategies.

The information will give programmers more information they can use to make computer-generated characters, or game-bots, more human-like by giving them human characteristics and limitations.

Bulitko said that this makes the game more fun for the players.

He is hoping for a law enforcement application using computer-enhanced eyewear similar to technology currently available in military circles.

By analysing a room, the search-enhancing goggles could help limit the number of possible spots where an object may be hidden.

“A computer can recognize spots in a room, and maybe it can make some suggestions like ‘OK, check under that plank on the floor,’” he said.

The study has been published in Learning and Motivation. (ANI)

Beijing declares large surplus from 2008 Olympics

Beijing declares large surplus from 2008 OlympicsBeijing – China on Friday said it made a surplus of more than 1 billion yuan (146 million dollars) from hosting the 2008 Olympic Games despite spending far more than its original budget.

The Beijing Olympic Organizing Committee (BOCOG) had reported income of 20.5 billion yuan (3 billion dollars) and expenditure of 19.3 billion yuan (2.83 billion dollars) by March 15, leaving a provisional surplus of nearly 1.2 billion yuan, the semi-official China News Service quoted the National Audit Office as saying.

The auditors found no major problems of illegal or unauthorized use of funds, the agency said.

The income and expenditure figures were both far higher than those reported immediately after last year’s games.

Wei Zizhong, the former head of the Chinese Olympic Committee, said last August that officials had underestimated some costs, such as those for security, and had spent some 40 per cent more than the budgeted 1.6 billion dollars.

Rising prices, especially for high-technology equipment, and shifting currency exchange rates also affected the budget, said Wei, who led the budget team for Beijing’s bidding committee.

China also spent an estimated 40 billion dollars on infrastructure and other projects to prepare Beijing for hosting the Olympics, building several new subway lines and roads, and cleaning up the city’s notorious air pollution. (dpa)

PCB may host Australia in Ireland, Scotland

Lahore, May 22 (ANI): The Pakistan Cricket Board (PCB) is mulling over a proposal to host Australia in Ireland or Scotland, as the expense of hosting a series in England is too high.

The PCB is already in discussions with its English and Australian counterparts for hosting two Tests and two T20′s games against Australia in England, but the exorbitant costs has forced the cash-strapped board to look at other options.

“There are proposals from Scotland and Ireland and we are seriously looking at them,” a PCB official said.

“They are cheaper than the options in England, which are quite high, in terms of accommodation and travel,” he added.

The cricket boards of both Scotland and Ireland have confirmed an interest in hosting the matches.

“We clearly wanted to throw our hat into the ring for any match, whether it was a Twenty20, ODI, or a Test match, because it’s an excellent opportunity to host Pakistan, and potentially to play against them as well,” Chief Executive of Cricket Ireland, Warren Deutrom said.

Chief Executive of Scotland Cricket, Roddy Smith said now it was upto the PCB to decide whether it wants to host the series here or not, as stadiums in both the countries are much smaller than those in England and also the Asian population is not same as in in England.

“It all depends on the economics, we can’t provide a 15-20,000-seater stadium, our grounds are nearer 4000-5000. The ball is in the PCB’s court, so we’ll wait for firm discussions and proposals on both sides,” The News quoted Smith, as saying. (ANI)

Luna Online to Begin CBT April 17th, 2009

SUNNYVALE, Calif.–(Business Wire)–
Gala Net`s newest MMORPG title, Luna Online, will begin Closed Beta Testing on
Friday April 17th.

The highly anticipated title finally hits stateside, bringing a whirlwind of
innovative social features combined with solid traditional MMO features, to an
already eager fan base. Luna Online, will be a fresh take on the MMORPG genre
for MMO players as the game provides for extensive social systems focusing on
the community. Players will connect with other players from around the world on
Luna Online`s Matchmaking System, Date Instances, Family System and Guilds
Alliances System.

Luna Online`s already robust community has been eagerly waiting for Closed Beta
Testing to finally open its doors. On April 17th, users will be able to test out
Luna Online`s multitude of exciting features.

“We`ve been behind the scenes, in the preparation phase of Luna Online for quite
some time now, it is a real pleasure to finally present our hard work and
dedication to our users! With our focus squarely on the community, our users
will be right at home for quite some time at Luna Online. I`m looking forward to
seeing our community`s reaction to the game.” -Elliott Coward, Producer of Luna
Online.

For additional information, please visit http://Luna.gPotato.com/.

About Gala-Net

Founded in 2004, Gala-Net, Inc. is a leader in the burgeoning free-to-play
online games market. Headquartered in Sunnyvale, Calif., Gala-Net’s diverse
service portfolio includes Flyff, Rappelz, Corum Online, Upshift StrikeRacer,
Tales Runner, and Luna Online. Through the games portal gPotato
(http://www.gPotato.com), gamers can play any of Gala-Net’s games for free, as
well as buy in-game currency and virtual items for any of its games.

Press contact for Gala-Net:
Uyen Uyen Ton Nu, 408-990-7800 ext. 7806
pr@gala-net.com

http://www.gpotato.com

Copyright Business Wire 2009

Action-packed video games are good for eyes

London, Mar 30 (ANI): Video games have long been shown in the bad light, but a new study has something positive to say about them-they improve eyesight.

The new research led by Daphne Bavelier, professor of brain and cognitive sciences at the University of Rochester has shown that action video games such as first-person-shooter games improves the ability to discern fine differences in contrast by 58 percent.

“Normally, improving contrast sensitivity means getting glasses or eye surgery-somehow changing the optics of the eye,” Nature quoted Bavelier as saying.

“But we’ve found that action video games train the brain to process the existing visual information more efficiently, and the improvements last for months after game play stopped,” she added.

During the study, the researchers recruited 22 students and tested their contrast sensitivity function.

They were divided into two groups, one group played the action video games ‘Unreal Tournament 2004′ and ‘Call of Duty 2′ while the second group played “The Sims 2,” which is a richly visual game, but does not include the level of visual-motor coordination of the other group’s games.

The researchers found that students who played the action games showed an average 43pct improvement in their ability to discern close shades of gray, whereas the Sims players showed none.

“To the best of our knowledge, this is the first demonstration that contrast sensitivity can be improved by simple training,” said Bavelier.

“When people play action games, they’re changing the brain’s pathway responsible for visual processing.

“These games push the human visual system to the limits and the brain adapts to it, and we’ve seen the positive effect remains even two years after the training was over,” she added.

The study appears in Nature Neuroscience. (ANI)

1ST LEAD: Federer battles, Murray rolls into quarter-finals

Indian Wells, California  – Roger Federer on Wednesday stretched his career domination of Fernando Gonzalez to a 12th victory from 13 meetings as he joined Andy Murray in the quarter- finals of the Indian Wells Masters.

Second seed Federer lost only his fifth career set against Chile’s big-hitting Gonzalez on the way to a 6-3, 5-7, 6-2 victory on a sweltering day in the desert east of Los Angeles.

“I enjoy playing Fernando because it’s so tactical,” said the 13- time Grand Slam winner. “But at the same time it’s so brutal, so aggressive. You think you have a slight chance to win the point, and then you realize, no, there’s actually none. It’s pretty interesting with him.

“At 30-love up, he doesn’t care if it’s a forehand or backhand coming his way, he’s just going to rip it anyway. We’ve played on many occasions, so we know each other’s games very well. I think that’s always fun to play somebody like that.”

Murray, seeded fourth and chasing his third title of the season, had it easy in just 50 minutes as Spanish 15th seed Tommy Robredo retired due to a wrist injury to hand over a 6-2, 3-0 win to the Scot.

“Mentally, a wrist problem can be tough,” Murray said.

“I’ve been through it. It’s not so much hitting the ball that’s worrying. It’s just the pain that’s there and feeling like, you know, something might happen.”

Spain’s Australian Open semi-finalist and 10th seed Fernando Verdasco advanced into the last eight with a defeat of German Philip Kohlschreiber 6-4, 3-6, 6-1.

Federer’s only loss to Gonzalez came in round-robin play at the Masters Cup two years ago in Shanghai. But the Swiss re-established superiority last year in the Roland Garros quarter-finals.

Federer needed one hour, 45 minutes to set up a match with Verdasco, the breakthrough player in Melbourne, after losing a five- hour semi-final duel with Rafael Nadal, who beat Federer for the Grand Slam title.

Gonzalez saved a match point before Federer closed out victory with a precise return into the corner. Federer won his 12th match of the season against two defeats and takes a 2-0 record – both on clay – over Verdasco into their match up.

Verdasco’s win over Kolhschreiber overturned a 1-3 record against the German.

“The Australian Open helped me so much when I won against Murray and (Jo-Wilfried) Tsonga, and then also the match I did with Rafa. All that made me feel that I can play and I can beat these top players,” said Verdasco.

In women’s play, fourth seed Vera Zvonareva reached her third semi-final of the season after Melbourne and a title in Pattaya City, Thailand, with a defeat of Dane Caroline Wozniacki 6-4, 6-2. (dpa)

Cricket not quintessentially English after all

London, Mar.1 (ANI): Cricket is not quintessentially English after all, a new Australian research has claimed.

According to the research, north European immigrants imported the game to England in the 14th century, and that it was first resisted by the local population.
The claim challenges the traditional theory that the sport evolved from children’s games played in England since Anglo-Saxon times.

The Telegraph quotes Paul Campbell, of the department of English and theatre at the Australian National University, in Canberra, as saying that he has uncovered a reference to the sport in a 1533 poem, attributed to John Skelton, a popular poet and playwright of the day, in which he links it to immigrants from Flanders, in modern day Belgium, France and Holland.

In the work, “The Image of Ipocrisie” – much of which is a diatribe against parts of the Church – Skelton also appears to rail against the Flemish weavers who settled in southern and eastern England from the 14th century, labelling them dismissively as “kings of crekettes”.

In what appears to be a call for the weavers to be driven out of England, Skelton writes:

“O lorde of Ipocrites/Nowe shut vpp your wickettes/And clape to your clickettes!/A! Farewell, kings of crekettes!”

The poem is the earliest known reference to the sport and adds weight to claims that the weavers brought the game over with them and played it on fields close to where they tended their sheep, using shepherd’s crooks – or curved sticks – as bats to strike a ball.

It was uncovered by Campbell following a search of historical archives, in which he looked for variations of the early ways in which the word cricket was spelt.

A German academic, who first established that the word has its linguistic origins in Flemish, guided Campbell.

Dr Heiner Gillmeister, of the department of English at the University of Bonn, suggests the term cricket has its roots in the Flemish phrase “met de krik ketsen”, or “to chase with a curved stick”.

He goes on to suggest that the origins of hockey goals and the wickets in cricket were in imitation of chivalric games, in which a knight on horseback guarded a narrow passage or opening.

It had previously been thought that the first written reference to cricket was in 1589, when it was mentioned during a court case in Guildford, Surrey, in which a certain John Derick – possible from the Flemish name Hendrik – recalled that as a young man at the Royal Grammar School “he and diverse of his fellowes did runne and play there at creckett and other plaies”.

But the new finding is the most conclusive proof that the sport – as well as the word itself – was foreign in origin.

Skelton’s poem is contained in a collection published by The Ballad Society in 1868. (ANI)

Cricket not quintessentially English after all

London, Mar.1 (ANI): Cricket is not quintessentially English after all, a new Australian research has claimed.

According to the research, north European immigrants imported the game to England in the 14th century, and that it was first resisted by the local population.
The claim challenges the traditional theory that the sport evolved from children’s games played in England since Anglo-Saxon times.

The Telegraph quotes Paul Campbell, of the department of English and theatre at the Australian National University, in Canberra, as saying that he has uncovered a reference to the sport in a 1533 poem, attributed to John Skelton, a popular poet and playwright of the day, in which he links it to immigrants from Flanders, in modern day Belgium, France and Holland.

In the work, “The Image of Ipocrisie” – much of which is a diatribe against parts of the Church – Skelton also appears to rail against the Flemish weavers who settled in southern and eastern England from the 14th century, labelling them dismissively as “kings of crekettes”.

In what appears to be a call for the weavers to be driven out of England, Skelton writes:

“O lorde of Ipocrites/Nowe shut vpp your wickettes/And clape to your clickettes!/A! Farewell, kings of crekettes!”

The poem is the earliest known reference to the sport and adds weight to claims that the weavers brought the game over with them and played it on fields close to where they tended their sheep, using shepherd’s crooks – or curved sticks – as bats to strike a ball.

It was uncovered by Campbell following a search of historical archives, in which he looked for variations of the early ways in which the word cricket was spelt.

A German academic, who first established that the word has its linguistic origins in Flemish, guided Campbell.

Dr Heiner Gillmeister, of the department of English at the University of Bonn, suggests the term cricket has its roots in the Flemish phrase “met de krik ketsen”, or “to chase with a curved stick”.

He goes on to suggest that the origins of hockey goals and the wickets in cricket were in imitation of chivalric games, in which a knight on horseback guarded a narrow passage or opening.

It had previously been thought that the first written reference to cricket was in 1589, when it was mentioned during a court case in Guildford, Surrey, in which a certain John Derick – possible from the Flemish name Hendrik – recalled that as a young man at the Royal Grammar School “he and diverse of his fellowes did runne and play there at creckett and other plaies”.

But the new finding is the most conclusive proof that the sport – as well as the word itself – was foreign in origin.

Skelton’s poem is contained in a collection published by The Ballad Society in 1868. (ANI)

Symonds’ state of mind is now on trial

Brisbane, Jan.30 (ANI): Though he has cleared one legal hurdle in his quest to be part of the Australia side to tour South Africa next month by pleading guilty to a breach of the player’s code, all rounder Andrew Symonds state of mind is now on trial.

Symonds has apologized to New Zealand wicketkeeper Brendon McCullum for his on-the-air rant, and been fined 4,000 dollars, the national selectors only have this weekend’s games to judge whether he is fit and available.

Symonds is not, however, in the clear yet, with CA chief executive James Sutherland saying that now the hearing is over he will examine the circumstances of Symonds’s slurred interview with Roy and HG last Friday before deciding if he is fit to rejoin the side.

Symonds was sent away from the squad last year because of player welfare issues and only readmitted after counseling. CA has monitored his progress but the latest incident has brought matters to a head again.

“We clearly have an obligation and duty of care to Andrew as an employee as part of wanting to understand what’s happened,” Sutherland said.

“We also have a responsibility to look after the interests of Australian cricket and the Australia cricket team and all of those things need to be put together and balanced and considered,” he added. (ANI)

Digital Lara Croft’s next adventure to be sexier or bloodier

Melbourne, Jan 21 (ANI): Gun-toting Digital heroine Lara Croft is heading for a makeover, and will be showing even more skin in her next adventure.

Considering the waning popularity of the video game protagonist and economic downturn, rumours are abuzz that the next Tomb Raider game will be rated M rather than T (for teen) – meaning it will be either sexier or bloodier, which may see efforts to make her more female-friendly.

Eidos, the game’s makers, have sacked 30 employees at Tomb Raider developer Crystal Dynamics, and its shares fell 25 per cent in one day after it revised down its profit forecast, due to lower than expected sales of Tomb Raider: Underworld.

Gamers have expressed their concerns that creators could exploit Croft, famously played by Angelina Jolie in the film.

“I’ve been a fan of the series ever since the first title but isn’t this just a sign of desperation? How about making an awesome game without having to pull stunts like this?” the Courier Mail quoted one fan as writing in a blog.

It is estimated that around 40 per cent of players on the world’s biggest online games, like World of Warcraft and The Sims Online, are women, and the industry is finally taking them seriously.

Penny Sweetser, a senior game designer with 2K Australia, said that the options for women gamers should increase as more women worked in the industry.

Hannah Crosby, an artist with THQ Studios Australia, agreed that women were still getting a man’s take on women’s games.

“Because there’s not many women working on games I guess we’re getting a very male take on what they think women want to play,” she said.

Women view Lara Croft as an icon in the industry and in wider pop culture, and say that they will watch her future appearance with interest.

Crosby, a strong advocate for female characters in games, said that she’d learned to live with Croft’s appearance because of her other heroic qualities.

“It’s the sort of thing women have overlooked to this point because otherwise you wouldn’t play anything,” she said.

“Getting women into games at all at the moment is the first step before anything like what they are wearing or look like,” she added. (ANI)